AI Insights · Timothy · July 2025
Battlefield Commander Games Performance in Chile, Q2 2025
Explore the Q2 2025 performance of top Battlefield Commander games in Chile, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, several Battlefield Commander games showcased varied performance metrics on a unified platform in Chile, according to data from Sensor Tower.
Clash Royale by Supercell demonstrated a strong upward trend in weekly revenue, peaking at around $46.3K in early May and ending the quarter with approximately $41.8K. Weekly downloads were robust, reaching a high of about 16K in mid-June. Active users climbed steadily, from 454.9K at the start of the quarter to 744.5K by the end.
Country Balls: World Battle experienced modest download figures, peaking at just over 2.6K in April. Active users hovered around 24K to 28K throughout the quarter, with minimal revenue generation reported.
Magic Chess: Go Go saw its highest revenue of about $764 in early June. Downloads started strong with over 4.6K in late May but decreased to 862 by the end of June. Active users remained stable, averaging around 4K.
Project Entropy exhibited a gradual increase in revenue, reaching $1.4K in mid-June before settling at $798 by the quarter's end. Downloads fluctuated, peaking at 1.4K in late April, while active users saw a slight increase, ending the quarter at approximately 1.8K.
We Are Warriors! by Lessmore UG showed relatively stable revenue, maintaining around $300 weekly. Downloads varied, with a notable increase to over 2K at the end of June. Active users also increased, from 16.6K at the start of the quarter to just over 20K by the end.
For more detailed insights and data, visit Sensor Tower's platform.